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   About Croda 

Croda was invented by the Croation mathematics professor and Draughts master Ljuban Dedic in order to create a draughts game with a smaller margin of draws. In issue 9 of Abstract Games Magazine (spring 2002) I already argued its obvious superiority to Draughts. Anyone but a Draughts player can see that.
I remember two successive worldchampionship matches between Dutch grandmasters Harm Wiersma and the late Jannes van der Wal, in which only one decision was reached in forty games. In both cases, Ton Sijbrands, who covered the games for one of the daily papers, ran out of adjectives to describe the draws - thrilling draws, exciting draws, blood-curdling draws, abysmal dangers allowing only the narrowest of escapes, etc. It became really funny when a journalist put all headers together on the backpage. It showed what everyone except draughts players can see: top level Draughts is as dead as the dodo in match play.

Croda in turn sparked off   Dameo , which uses linear movement to unfold the gamesystem's full potential.

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