A player may still have several men in hand while his opponent has all men on the board. This is always the result of one player entering while the other must capture. It is not at all unusual: creating a large shadowpiece is a very valid strategic goal, particularly for black. White may not, on his very first move, enter on the central square (e5). Apart from that there's only one condition for entering a man or the shadowpiece alike:
This is the key rule governing the entering phase. As long as my opponent does not attack any of my pieces, I may not force him to make a capture. Only he himself can release me from that condition, by attacking one of my pieces. In the example below black on his seventh move takes a risk by attacking white. In the already crowded position, white takes over the attack. On his tenth move black has a shadowpiece of two and no restrictions on entering (since he now is under attack himself). Now 10 ...g6, forcing white to the majority capture 11. h6d4x appears to be black's best option, but after the position to rest, black's piece of two and shadowpiece of two are outweighed by white's piece of four, especially as an instrument to liberate the three prisoners. Admittedly white's weak piece appears to be more isolated and thus more vulnerable than black's, but as a whole the position is favorable for white.
This example shows how explosive the entering stage in a game of Emergo can be if players attack! In
Movement
Draws
The second situation has implications in some endgames with very few pieces.
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